Big-Game is a studio based in Lausanne, Switzerland, founded in 2014 by designers Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit, who with their simple, functional and optimistic vision will become part of the Wood Week Design Seminar 2016 on August 31 at 4:50 p.m. with a talk entitled “Design of Objects for Daily Life”. During these years they have worked with brands such as Alessi, Hay, Lexon, Nesspresso and Moustache; In addition, they have received numerous awards and their objects are part of the collections of some of the most famous museums and galleries. His work with wood began Since the founding of the studio, because for them, “it is a great material for designers: simple to deal with, approachable and can be worked with simple tools. There are no limits to what can be done with it”, they comment. Among its collections, Castor stands out, a line of furniture made of Japanese oak that values symmetry and combines it with innovative technologies; and Eclepens, a project commissioned by the architect Guillaume Burri who sought to include wood in most functional spaces and vital.